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TINS 2006 competition open for registration
06-02-2006 1:00 PM | amarillion | Comments (3)
TINS is a 72h game programming competition like speedhack, and is going to be held for the third time from Friday March 3 to Monday March 6. TINS is a game hacking frenzy with the goal to create a complete game, from scratch, using allegro, within the timeframe of only one weekend.

See the TINS 2006 [amarillion.bafsoft.net] website for rules and more information. Visit the registration page [amarillion.bafsoft.net] if you want to join.
Last Minute Game-Player Contest
25-01-2006 2:19 AM | Fred Hicinbothem | Comments (0)
The Programmer of The Month (POTM) is a just-for-fun programming contest ... the current contest (deadline January 31) is to write a program that plays "Lines Of Action - POTM Style" ... the game is based on the original "Lines Of Action" by Claude Soucie ... hope you'll join us and at least browse the forums and maybe write a program!

http://dinsights.com/POTM/LOAPS

Sorry to catch you in the last week of a three month contest, but I just discovered this website! (Hey - a week is plenty
of time to code up anything!)

Thanks for your time.
Allegro.cc ChristmasHack
13-12-2005 9:09 AM | Jakub Wasilewski | Comments (5)
Programmers for programmers: code up a simple game for one of your fellow members, and have one coded up for you in return!

In ChristmasHack, you have 8 days to code a game fulfilling your partner's requirements and submit it. Once you do that, you'll get the game someone else coded for you :).

The website: http://xmashack.bafsoft.com

Join us!
Allegro.cc is Updated
01-12-2005 9:54 AM | Matthew Leverton | Comments (11)
After around two years of neglect, Allegro.cc finally gets updated! See the announcement for all the details.
AllegroNet for using allegro 4.2.0 with all .NET languages
23-11-2005 10:37 AM | francois skorzec | Comments (3)
I'm proud to announce you that the AllegroNet is released. AllegroNet is a .NET wrapper that allows you to add the full potential of the Allegro 4.2.0 lib in your .NET projects.

AllegNet is Fully Managed so you can use it with C#, or VB.NET or j# or all other .NET compatible languages and Framework 2.0. You can Download Visual Studio 2005 Express Edition for free on Microsoft's Website.

AllegNet comes with C# and VB ports of the exaccel, extruec, and expal examples. I have recoded Objects, structure and GLOBAL variable access so you can have full Managed equivalent objects instead of using pointers.

One year ago I tried to do the same thing, called allegCsharp, but I failed because of the limitation of the Framework 1.1 with __cdecl convention and C# so it was not managed. Not all functions are available, but I'm working on it and I will release a new version every Sunday evening until version 1.0

The web site is http://www.skorzec.com/allegnet. All functions are commented in English from official documentation, so when you are coding you can have full access to intellisense.
Allegro 4.2.0 Released
07-11-2005 6:15 PM | Evert | Comments (6)
That's right: this is the real thing!

Grab it from the download page [sourceforge.net]. For a full list of changes since the last release candidate, go here [sourceforge.net].

Binaries for Windows (MSVC/MinGW) will be available Thursday.
OMG Cup contest
22-10-2005 2:45 PM | Grzegorz Adam Hankiewicz | Comments (3)
The uDevGames guys have decided to start the "OMG Cup [idevgames.com]" contest. The contest will run up to the 28th of November of 2005. So if you decide to join in, you have as little as a month and a few days. Get going!

Allegro programmers are welcome. Just find somebody to compile a MacOSX binary if you don't have a Mac.
3059 v3.1 Update
06-10-2005 12:04 AM | Jeremy Vight | Comments (0)
It has been a long time since the last update -- but it is here!

By popular demand, I've added configurable ETU shortcut keys.

Other updates are included, check it out in the depot.
Kaiser 1.0
23-09-2005 2:07 PM | Inphernic | Comments (9)
Kaiser is a 2D shooter that is at the same time reminiscent of the classics (Asteroids, Stardust) and yet a game of its own.

Originally planned as a shareware game - now available totally free of charge.

Project page
Zelda Classic 2.10
13-09-2005 5:23 PM | jman2050 | Comments (14)
Zelda Classic is a highly functional and complete remake of the original NES game "The Legend of Zelda." However, since its inception, it has grown into a much larger monster, becoming a highly exensible adventure game engine. Along with the included editing quite ZQuest, it allows ANYBODY with a knack of creativity to make their own quests for other people to play. Though the engine is primarily designed for people to make games in the style of the original Zelda, it is broad enough to encompass all sorts of interesting gameplay possibilities.

Where can I get Zelda Classic? How do I use it to play user-created quests?

The Official Web Site [zeldaclassic.com] is the premier source for all things related to Zelda Classic. Any and all supported versions of the program are found here. As for playing quests, the official site contains a large and organized archive of over 200 user-submitted quests. Each quest can be identified by version, so you'll have a clear idea of what previous versions of Zelda Classic are supported by a quest.

An alternative quest database is found on PureZC [purezc.com], an independently-run Zelda Classic fansite. All discussion and feedback about Zelda Classic is found on our Discussion Forums [armageddongames.net]



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